Metroid Ravenous
Metroid Ravenous is a side-scrolling action-adventure game in Nintendo's Metroid series, due on Jan 28, 2027 for Nintendo Switch 2 only.[^1][^2] Nintendo revealed it in a Nintendo Direct on Sep 9, 2026, calling it the latest game in the 2D Metroid series, and has described a story in which Samus Aran, ambushed by five assassins on an unknown moon, regains her strength by draining the energy of her enemies.[^3][^2] As of Nov 8, 2026 a single trailer has been shown, and Nintendo, the publisher, has not named the game's developer.[^4][^1]
Draining a stunned creature The gameplay half of the reveal trailer: Samus in side-on rooms with her energy and missile gauges at the top left, a pink-lit drain on a stunned creature, then a run through water, ice, lava and cave rooms.
- Publisher
- Nintendo[1]
- Players
- Single player[1]
- Announced
- Nintendo Direct, Sep 9, 2026[6]
- amiibo
- Samus and Chozo Statue (sold separately); Samus (Metroid Suit), only in the Special Edition[1]
- Download size
- 20.2 GB (Nintendo's estimate)[1]
Overview
Metroid Ravenous is a two-dimensional Metroid game in which the player controls Samus Aran, the bounty hunter who has led the series since 1986.[1][8] Nintendo's own description sets the tone: Samus explores a maze of corridors, hunts powerful bosses and uses "newly awakened Metroid instincts" to devour her enemies, and the store pages close on the line "It's eat or be eaten!"[1] The game was announced on Sep 9, 2026 and is scheduled for Jan 28, 2027, the same day as a Special Edition and three new amiibo figures.[6][3] It is the first 2D Metroid since Metroid Dread in 2021 and the first new Metroid since Metroid Prime 4: Beyond, which came out on Dec 4, 2025.[9][10]
Draining a stunned creature The gameplay half of the reveal trailer: Samus in side-on rooms with her energy and missile gauges at the top left, a pink-lit drain on a stunned creature, then a run through water, ice, lava and cave rooms.
Nintendo publishes the game and, as of Nov 8, 2026, has named no developer on its store pages or in its announcement.[1][4] MercurySteam, the Madrid studio that worked with Nintendo on Metroid: Samus Returns and Metroid Dread, reposted the announcement and shared the trailer, which press read as a near confirmation, but neither company has stated who is making the game.[11][12]
Announcement
The name surfaced before the game did. In July 2026 Kotaku reported a Brazilian age-rating listing for a title called Metroid Ravenous, which was removed soon after; Nintendo said nothing about it at the time.[13] The game was then revealed in the Nintendo Direct of Sep 9, 2026, where its trailer ran about 28 minutes into the 47-minute presentation without a title card first.[3][6]
The Direct's summary After the trailer, the Direct's narrator calls Metroid Ravenous the latest game in the 2D Metroid series, coming to Nintendo Switch 2, recaps "a mysterious group attacking Samus Aran" and "an ability that appears to drain energy," and closes on "It's eat or be eaten."
After the trailer, the Direct's narrator described what viewers had seen: a mysterious group attacking Samus and an ability that appears to drain energy.[3] The narrator added that the amiibo figures shown and a Metroid Ravenous: Special Edition would be available on the same day as the game's launch.[3] Nintendo of America's upload of the trailer runs 1 minute 59 seconds.[14] It had 4,468,639 views on that channel when read on Nov 7, 2026.[14] IGN's own upload of the same trailer summed it up as a "fast-paced, action-packed, boss fight-filled, and dramatic cutscene-stacked Samus adventure."[15]
Game Informer published a preview, "An Appetizing Introduction", on Sep 29, 2026 for its print issue, describing the draining power shown in the trailer and noting that the developer was still unknown.[4] As of Nov 8, 2026 no second trailer, gameplay demonstration or hands-on preview had followed the reveal, and Nintendo had not announced a demo.[16][1]
Setting and story
Nintendo's synopsis begins with a crash. After her ship crash-lands on a moon, Samus Aran is ambushed by a mysterious group of assassins; severely wounded, she has to navigate an underground world and gain new abilities to find her way back to the surface.[2] Nintendo's US page calls the attackers "unknown" and the moon "unfamiliar", and names neither.[1] Game Informer's reveal story read the game as taking place after Metroid Dread, and IGN's upload of the trailer called it a sequel to Dread, but Nintendo's own materials have not used the word sequel.[6][15][3]
Samus on her chances Over black-and-white shots of the fall, Samus narrates in English: "Getting back to the surface won't be easy. My chances of getting off this moon are slim at best."
Samus narrates the trailer herself in English, saying she was attacked by unknown assailants, that her chances of leaving the moon are slim, and that she will survive "even if I have to feed on my enemies."[14] CGMagazine noted that she had not spoken this way since Metroid: Other M in 2010.[5] No voice actor has been credited.[1]
The assassins are five figures Nintendo calls the Space Ninjas, who "lie in wait" for Samus throughout the labyrinth and are fought in one-on-one battles at close range.[2] Game Informer described them in the trailer as five figures in cloaks and wide-brimmed hats.[6] Japanese coverage of Nintendo's description adds that the camera shifts to a diagonal view behind Samus for these fights, and that the ninjas believe they gain strength by devouring those they defeat.[17] None of the five, nor the moon, has been named.[1][2]
Gameplay
The core of the game is a feeding mechanic. Nintendo describes Samus using her latent Metroid powers to regain energy by feeding on her prey: she stuns enemies by countering their attacks, then has to act fast to drain their energy.[2] The rest of her arsenal is familiar: the store page lists beams and missiles, bosses and a maze of corridors, and warns that she has to strike quickly and aggressively "lest you become the enemy's next meal."[1] Game Informer's preview described Samus seizing a charging four-legged alien by the throat, her arm glowing pink as the creature fades, and draining larger foes through gaps in their armor.[4]
Shoot or eat Charlotte Aranea, a Metroid Dread speedrunner, reads the trailer's counters frame by frame: Samus's hand glows pink right after a counter, which she takes to mean the player chooses between shooting and eating, probably on two buttons. That is her reading; Nintendo has not explained the controls.
Other abilities appear in the trailer without Nintendo naming them. Game Informer picked out a dash that carries Samus through walls, running on water, and the return of the parry from Metroid Dread.[6] CGMagazine called the playstyle aggressive and wrote that Samus appears to get at least one transformation.[5] That transformation is the Metroid Suit, which Nintendo's Special Edition copy names: Samus will need to "tap into the overwhelming power of her Metroid Suit" to emerge victorious.[1]
The Space Ninja duels Nin10doland, breaking the trailer down on reveal day, points out that the Space Ninja fights move to a closer 2.5D camera behind Samus and show a health bar for the enemy at the top right, turning them into something like one-on-one fighting sequences of dodging and countering.
Nintendo lists the game as single player, playable in TV, tabletop and handheld modes, with cloud saves for Nintendo Switch Online members.[1] On compatible televisions it supports HDR and 120 Hz output, and it uses surround sound.[1] Nintendo estimates the download at 20.2 GB, against the 4.3 GB it lists for Metroid Dread.[1][9] Difficulty modes, the game's length and any post-game content have not been announced.[1]
Development
Nintendo's store pages in the US and Australia list Nintendo as publisher and give no developer.[1][2] On Sep 10, 2026, the day after the reveal, MercurySteam reposted the announcement and shared the trailer on LinkedIn; My Nintendo News wrote that this "pretty much" confirmed the studio's involvement, and reported that Eurogamer had asked both companies without an answer.[11] GAMES.GG described the studio's posts as coming with "no press release, no formal announcement."[18] Three weeks later Game Informer wrote that "we still don't know who is developing Metroid Ravenous."[4]
MercurySteam's post PlayerEssence, in his Sep 20, 2026 video, credits Nintendo's meticulous handling of 2D Metroid for MercurySteam's best work, and describes how glad fans were to see the studio make a post about a video game after a long silence.
MercurySteam's history with the series runs through Yoshio Sakamoto, Nintendo's longtime Metroid producer. In 2017 Sakamoto told Game Informer that he had long wanted to make a 2D Metroid with a new team and chose MercurySteam for its 2D work on Castlevania, which led to Metroid: Samus Returns on Nintendo 3DS that year.[12] The two companies then made Metroid Dread for Nintendo Switch, released on Oct 8, 2021.[9][8] Since then MercurySteam has had a difficult stretch: on May 12, 2026 it announced a "workforce adjustment process" without saying how many people were affected.[19] In October 2026 it launched a new website and visual identity, which Nintenderos tied to its communication ahead of Metroid Ravenous.[20] Sakamoto's role on Ravenous, the director and the rest of the staff have not been announced.[1][4]
Release and editions
Metroid Ravenous is set for release on Jan 28, 2027, on Nintendo Switch 2 only; no version for the original Switch has been announced.[1][2][5] Nintendo has not given a launch hour.[1] In the United States the digital edition costs $59.99 on the Nintendo eShop and the physical edition $69.99.[1][7] In Japan, where the game is called Metroid Ravenous in katakana, the download costs 7,980 yen, the boxed game 8,980 yen and the Special Edition 12,980 yen, tax included.[17][21]
The Metroid Ravenous: Special Edition, at $119.99 in the US, contains the physical game, a SteelBook case and the Samus (Metroid Suit) - Metroid Ravenous Series amiibo, a figure Nintendo of America sells only in that edition.[1][7] Two more amiibo are sold separately: Samus - Metroid Ravenous Series, listed at $24.99, and a larger-than-standard Chozo Statue - Metroid Ravenous Series at $44.99, both due on launch day.[1][22][23] Nintendo describes the Chozo as a bird-like species whose statues offer secrets and powers Samus can use to upgrade her suit, but it has said that details of what the figures do in the game "will arrive at a later date."[1] For comparison, Nintendo's overview trailer for Metroid Prime 4: Beyond said only that tapping its three amiibo would unlock additional features in that game.[24]
The Special Edition sold out at Nintendo's own store soon after pre-orders opened, and copies were soon offered for resale at well above the list price.[25][26]
Why the Special Edition sold out CRTGang, in his Sep 22, 2026 video, puts the rush down to the figure rather than the box: "The Metroid Suit amiibo being tied to this package is clearly putting extra pressure on the edition," and notes that Nintendo still had not said what the amiibo's in-game extras are.
Reception before release
With only a trailer to judge, early press reactions were enthusiastic. Gizmodo wrote of the game's "major vampire vibes" and compared it favorably with Metroid Prime 4: Beyond.[27] CGMagazine noted its aggressive playstyle and Samus's new voice.[5] The reveal also lifted the older games: Shinesparkers reported that Metroid Prime 4: Beyond re-entered the UK top 10 at number 9 in early October 2026, a rise it credited in part to the Ravenous announcement.[16]
Dread back at number one PlayerEssence, on Sep 20, 2026, shows Metroid Dread at number one on the Nintendo Switch eShop's best sellers during a sale, above Tears of the Kingdom and Super Mario Galaxy, and ties the rise to players returning to it after the Ravenous trailer. This is his reading of the store chart, not a sales figure.
Place in the series
Metroid began in 1986 on Nintendo's Famicom Disk System, and its 2D line continued with Metroid II: Return of Samus, Super Metroid, Metroid Fusion and Metroid: Zero Mission before the remake Metroid: Samus Returns in 2017 and Metroid Dread in 2021.[8] In story order, the press places Dread last of the published games, after Fusion.[8]
Dread as a final chapter IGN's Oct 6, 2021 review notes that Nintendo had touted Metroid Dread as the final chapter of at least one Metroid storyline, and praises the game for keeping its story sparse and focused on hunting and being hunted.
IGN's review of Dread said Nintendo had promoted it as the final chapter of at least one Metroid storyline.[28] It holds a Top Critic Average of 87 on OpenCritic.[29] Nintendo reported 2.74 million copies sold by Dec 31, 2021 and 2.90 million by Mar 31, 2022, the highest figure it has published for any Metroid game, with 0.27 million of them in Japan.[30][31][32] Its difficulty choices and Boss Rush came after launch: a free update in February 2022 added an easier Rookie Mode and a harder Dread Mode, and another in April 2022 added three Boss Rush modes.[33][34]
Ravenous picks up the thread Dread left. At the end of Dread, Samus's Metroid DNA awakens into the Metroid Suit, and Nintendo's copy for Ravenous speaks of her "newly awakened Metroid instincts" and of that suit by name.[1]
Samus is now Metroid Arlo, reacting on reveal day, recalls Dread's ending, when Samus's DNA wakes up and she becomes a human-Metroid hybrid, "now Metroid just like the box says," and explains why a game named Ravenous, about grabbing enemies and draining them, felt like the obvious next step.
The other recent line is the first-person Metroid Prime series. Metroid Prime 4: Beyond, developed by Retro Studios, was first announced as a logo at E3 in June 2017, restarted at Retro in January 2019 after Nintendo said the project had not met its standards, and released on Dec 4, 2025 for Nintendo Switch and Nintendo Switch 2.[35][36][10] It holds a Top Critic Average of 80 on OpenCritic, and Nintendo said it had sold over 1 million copies across both systems by Dec 31, 2025.[37][32] Ravenous was announced nine months after Beyond's launch, and is scheduled about 14 months after it.[6][10][1]
Prime 4's setup Nintendo's overview trailer for Metroid Prime 4: Beyond sets up the game Ravenous follows: Samus answers a distress call after Sylux attacks a Federation research center and wakes on an unknown planet called Viewros, where she has to fight to survive and find a way home.
Both games strand Samus far from home and make her fight her way back.[24][2] Nintendo has not linked their stories, and Ravenous is a Switch 2 exclusive where Beyond was released for both Switch systems.[1][10]
- Metroid Dread is released on Nintendo Switch.[9]
- Metroid Prime 4: Beyond is released on Nintendo Switch and Nintendo Switch 2.[10]
- MercurySteam announces layoffs.[19]
- Kotaku reports a Brazilian rating listing for Metroid Ravenous.[13]
- Metroid Ravenous is revealed in a Nintendo Direct with its release date, Special Edition and amiibo.[6]
- MercurySteam shares the trailer.[11]
- Game Informer publishes its print preview.[4]
- Scheduled release on Nintendo Switch 2.[1]
What is not known
As of Nov 8, 2026, several basic facts about the game had not been published by Nintendo:[1][4]
- The developer, the director and the rest of the staff, and who voices Samus.[4][1]
- What the three amiibo unlock in the game.[1]
- The names of the moon, its regions, the five Space Ninjas and the bosses.[2]
- The difficulty modes, the length of the game and any Boss Rush.[1]
- Whether a demo, further trailers or downloadable content will follow; none had been announced.[1]
- The launch hour in each region.[1]
What we think
This section is Heartipedia’s own opinion, not sourced fact. Each view is reasoned from the facts cited above and from trends we see; it may turn out wrong. A prediction’s words are never changed once made: when the facts are known we add the result under it, right or wrong. Every prediction we have made.
The Space Ninjas feed the way Samus does
We expect the Space Ninjas to turn out to be hunters who eat what they kill, the same hunger Samus now carries, and their leader to be written as her dark mirror. We think the game's final reveal is that they ambushed her because they wanted to devour a Metroid.
Why: Nintendo's Japanese description, as Denfaminicogamer reports it, says the ninjas believe they gain strength by devouring those they defeat, and the whole campaign rests on the line "eat or be eaten." Nintendo's English copy keeps the attackers "unknown," which leaves their motive for the story to reveal. A cult that eats its prey has an obvious reason to hunt the one human who became part Metroid at the end of Dread.
The moon hides a Chozo secret about the Metroids
We expect the moon to hold a Chozo site connected to the Chozo's original Metroid research, and we think it explains why the Space Ninjas chose this place for the ambush. We expect the Chozo Statue amiibo's description of statues that offer "secrets and powers" to point at this story.
Why: The trailer shows Chozo statues and architecture on the moon, and Nintendo has made a Chozo Statue one of only three amiibo for the game. The Chozo created the Metroids in the series' history, and Dread built its plot on Chozo secrets, so a moon full of Chozo ruins in a game about Metroid powers is unlikely to be scenery.
Rookie Mode is there on day one
We expect Metroid Ravenous to offer an easier difficulty from the first day, whether it is called Rookie Mode or not, and a harder mode unlocked by finishing the game.
Why: Metroid Dread got its Rookie Mode and Dread Mode only in a free update four months after launch, so Nintendo has both modes ready and knows players asked for them. Ravenous is a Switch 2 exclusive sold to a wider audience than Metroid usually reaches, and its trailer shows Space Ninja hits that take a large share of Samus's energy.
No amiibo locks away part of the story
We expect none of the three Ravenous amiibo to unlock a story area, a boss or a required ability. We think the Samus and Chozo Statue figures give early boosts or hints, and the Metroid Suit figure a cosmetic or gallery reward.
Why: Nintendo has said only that details of what the figures do "will arrive at a later date," and its Prime 4 amiibo were sold as unlocking "additional features." The Metroid Suit figure comes only in a Special Edition that sold out at once and resold far above its price, so locking story behind it would draw exactly the anger Nintendo avoids.
Nintendo names MercurySteam before launch day
We expect Nintendo to name MercurySteam as the developer, with Nintendo, before Jan 28, 2027, in a developer interview, a press release or launch materials, not only in the credits.
Why: MercurySteam reposted the reveal and shared the trailer the day after the Direct, and in October 2026 launched a new website and look that Spanish press tied to the game. Nintendo usually speaks about its partner studios when it promotes a game in its final weeks, and the studio clearly wants to be seen.
A January overview trailer names the five Space Ninjas
We expect Nintendo to release an overview or launch trailer for Ravenous in January 2027, and we expect it to name the Space Ninjas and the moon that the reveal left nameless.
Why: Nintendo released an overview trailer for Metroid Prime 4: Beyond three weeks before its launch, and the reveal trailer is still the only footage of Ravenous two months after the Direct. The ninjas are the game's villains and the center of its marketing, and their names are the obvious thing left to tell.
Reviews land close to Dread, well above Prime 4
We expect Metroid Ravenous to reach an OpenCritic Top Critic Average between 85 and 89 a month after launch.
Why: Metroid Dread holds 87 on OpenCritic and Metroid Prime 4: Beyond 80. Ravenous builds directly on Dread's controls and counter, the press reaction to its trailer was warmer than Prime 4's, and a sequel to a surprise hit is usually judged against the game that surprised everyone, which keeps it under 90.
Over a million in Nintendo's first report
We expect Nintendo's results for the year to Mar 31, 2027 to show Metroid Ravenous above 1 million copies sold, after about two months on sale.
Why: Metroid Prime 4: Beyond passed 1 million across both Switch systems by Dec 31, 2025, in under a month, and Dread sold 2.74 million in its first quarter. Ravenous is on Switch 2 only, a smaller base than either, but its reveal sent Dread back to the top of the eShop chart and its Special Edition sold out.
Making Samus the predator is the best idea Metroid has had in years
We think the drain is the boldest change to 2D Metroid since Super Metroid set the template. We think it fixes what held Dread back: Dread made Samus the prey of its robot hunters for long stretches, and Ravenous makes every enemy a meal she chooses to take.
Why: Dread's E.M.M.I. zones were praised for tension and criticized for trial and error, and Nintendo's whole pitch for Ravenous, from the name to the tagline "It's eat or be eaten!", turns that around. The counter that MercurySteam brought to the series in Samus Returns finally leads somewhere new.
The Metroid Suit amiibo should not be a Special Edition exclusive
We think Nintendo got the editions wrong. We think the one figure every Metroid fan wanted, Samus in the Metroid Suit, should be sold on its own, as the Samus and Chozo Statue figures are.
Why: Nintendo of America sells the Metroid Suit figure only in the Special Edition, which sold out at Nintendo's own store soon after pre-orders opened and was soon offered for resale far above its price. Japan sells a Special Edition without the game card, which shows Nintendo knows many buyers want the figure, not a second copy of the game.
What others predict
Predictions made on video by creators, experts or the subject of this page, in their words, each linked at the second it is said. The one line after each is our view. When the facts are known we add the result, right or wrong.
Woodchop Chatterbox: Samus steals the ninjas' moves
"When you eventually beat his energy down and then siphon him, you're going to absorb his sick ninja skills and use them right back on him." (YouTube's automatic captions)
Our view: We think he is right that draining a Space Ninja hands Samus a new ability, since stealing powers is where a game built on feeding naturally leads.
Charlotte Aranea: the Metroid Suit is a finisher, not a mode
"This implies to me that the Metroid suit will sort of be a cutscene ability, something we briefly see during a quicktime event to cap off some major boss fights." (YouTube's automatic captions)
Our view: We think she is right for most of the game but expect the last area to let players control the Metroid Suit freely, as Dread did only in its final fight.
PlayerEssence: a 90-plus game
"I think it could actually push past what Metroid Dread did in the reviews and be a 90 plus rated game." (YouTube's automatic captions)
Our view: We think he aims a little high, and expect reviews just under 90, close to Dread's.
Moments
- Draining a stunned creature The gameplay half of the reveal trailer: Samus in side-on rooms with her energy and missile gauges at the top left, a pink-lit drain on a stunned creature, then a run through water, ice, lava and cave rooms.
- The Direct's summary After the trailer, the Direct's narrator calls Metroid Ravenous the latest game in the 2D Metroid series, coming to Nintendo Switch 2, recaps "a mysterious group attacking Samus Aran" and "an ability that appears to drain energy," and closes on "It's eat or be eaten."
- Samus on her chances Over black-and-white shots of the fall, Samus narrates in English: "Getting back to the surface won't be easy. My chances of getting off this moon are slim at best."
- Shoot or eat Charlotte Aranea, a Metroid Dread speedrunner, reads the trailer's counters frame by frame: Samus's hand glows pink right after a counter, which she takes to mean the player chooses between shooting and eating, probably on two buttons. That is her reading; Nintendo has not explained the controls.
- The Space Ninja duels Nin10doland, breaking the trailer down on reveal day, points out that the Space Ninja fights move to a closer 2.5D camera behind Samus and show a health bar for the enemy at the top right, turning them into something like one-on-one fighting sequences of dodging and countering.
- MercurySteam's post PlayerEssence, in his Sep 20, 2026 video, credits Nintendo's meticulous handling of 2D Metroid for MercurySteam's best work, and describes how glad fans were to see the studio make a post about a video game after a long silence.
- Why the Special Edition sold out CRTGang, in his Sep 22, 2026 video, puts the rush down to the figure rather than the box: "The Metroid Suit amiibo being tied to this package is clearly putting extra pressure on the edition," and notes that Nintendo still had not said what the amiibo's in-game extras are.
- Dread back at number one PlayerEssence, on Sep 20, 2026, shows Metroid Dread at number one on the Nintendo Switch eShop's best sellers during a sale, above Tears of the Kingdom and Super Mario Galaxy, and ties the rise to players returning to it after the Ravenous trailer. This is his reading of the store chart, not a sales figure.
- Dread as a final chapter IGN's Oct 6, 2021 review notes that Nintendo had touted Metroid Dread as the final chapter of at least one Metroid storyline, and praises the game for keeping its story sparse and focused on hunting and being hunted.
- Samus is now Metroid Arlo, reacting on reveal day, recalls Dread's ending, when Samus's DNA wakes up and she becomes a human-Metroid hybrid, "now Metroid just like the box says," and explains why a game named Ravenous, about grabbing enemies and draining them, felt like the obvious next step.
- Prime 4's setup Nintendo's overview trailer for Metroid Prime 4: Beyond sets up the game Ravenous follows: Samus answers a distress call after Sylux attacks a Federation research center and wakes on an unknown planet called Viewros, where she has to fight to survive and find a way home.
References
- Metroid Ravenous for Nintendo Switch 2, Nintendo of Americaprimary
- Metroid Ravenous, Nintendo Australiaprimary
- Nintendo Direct 9.9.2026, Nintendo of America, 2026-09-09primary
- Metroid Ravenous Preview: An Appetizing Introduction, Game Informer, 2026-09-29press
- Metroid Ravenous, Out in January 2027, Gives Samus the Power to Devour, CGMagazine, 2026-09-09press
- Nintendo Reveals Metroid Ravenous, A New 2D Entry Out In January, Game Informer, 2026-09-09press
- Metroid Ravenous Physical and Special Editions Revealed, Playday, 2026-09-09press
- All Metroid games in order, by release date and chronologically, Digital Trends, 2024-07-16press
- Metroid Dread for Nintendo Switch, Nintendo of Americaprimary
- Metroid Prime 4: Beyond for Nintendo Switch, Nintendo of Americaprimary
- MercurySteam appears to confirm it's behind Metroid Ravenous, My Nintendo News, 2026-09-10press
- Samus Returns' developers on bringing back 2D Metroid and why MercurySteam is developing, Game Informer, 2017-06-18press
- Metroid Ravenous Could Be A New Switch 2 Sequel To Dread After Latest Ratings Leak, Kotaku, 2026-07-01press
- Metroid Ravenous - Nintendo Direct 9.9.2026, Nintendo of America, 2026-09-09primary
- Metroid Ravenous - Official Reveal Trailer, IGN, 2026-09-09press
- Shinesparkers news roundup, October 2026, Shinesparkerspress
- Metroid Ravenous announcement (in Japanese), Denfaminicogamer, 2026-09-09press
- MercurySteam quietly confirms it's making Metroid Ravenous, GAMES.GG, 2026-09-12press
- Metroid Dread developer MercurySteam announces layoffs, Shacknews, 2026-05-12press
- MercurySteam renueva su identidad visual y estrena portal web antes de Metroid Ravenous, Nintenderos, 2026-10-22press
- Metroid Ravenous announced, out Jan 28, 2027 (in Japanese), Famitsu, 2026-09-09press
- amiibo Samus - Metroid Ravenous Series, Deku Dealspress
- amiibo Chozo Statue - Metroid Ravenous Series, Deku Dealspress
- Metroid Prime 4: Beyond - Overview Trailer, Nintendo of America, 2025-11-14primary
- Metroid Ravenous Special Edition pre-orders sell for $300+, as scalpers target Switch 2 game, Notebookcheck, 2026-09-10press
- Metroid Ravenous Special Editions Are Reselling for Over $250, Resell Calendar, 2026-09-25press
- We're Obsessed With the Vampire Vibes of the New 'Metroid', Gizmodo, 2026-09-10press
- Metroid Dread Review, IGN, 2021-10-06press
- Metroid Dread, OpenCriticpress
- Financial Results Explanatory Material, 3rd Quarter of Fiscal Year Ending March 2022, Nintendo, 2022-02-03primary
- Financial Results Explanatory Material, Fiscal Year Ended March 2022, Nintendo, 2022-05-10primary
- Metroid Prime 4: Beyond has sold over 1 million copies, Nintendo confirms, Nintendo Everything, 2026-02-04press
- Free Metroid Dread Update Adds Brutal Dread Mode And Easier Rookie Mode, Game Informer, 2022-02-09press
- Metroid Dread Adds Three New Boss Rush Modes In Free Update, Game Informer, 2022-04-08press
- Nintendo Restarting The Development Of Metroid Prime 4, Game Informer, 2019-01-25press
- Metroid Prime 4: Beyond will be released on December 4 for Switch and Switch 2, Engadget, 2025-09-12press
- Metroid Prime 4: Beyond, OpenCriticpress
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