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Star Wars Zero Company

Comparing version 1 (10 September 2026, 21:20 UTC, imported from the content file) with version 1 (10 September 2026, 21:20 UTC, imported from the content file).

The text is identical between these two versions; the change was to the references or the provenance, not to what the page says.

  1. Developer: Bit Reactor, with Respawn Entertainment
  2. Release date: 27 August 2026 (per Wikipedia contributors)
  3. Platforms: PlayStation 5, Windows, Xbox Series X/S
  4. Genre: Single-player turn-based tactics (per Wikipedia contributors)
  5. Setting: 19 BBY, final year of the Clone Wars
  6. Engine: Unreal Engine 5
  7. Metacritic (PC): 85/100
  8. Steam user reviews: 81% positive (Very Positive), 14,134 reviews
  9. Overview
  10. According to Wikipedia contributors, Star Wars Zero Company is a single-player turn-based tactics video game developed by Bit Reactor with Respawn Entertainment and published by Electronic Arts, released on 27 August 2026 for PlayStation 5, Windows and Xbox Series X/S. Wikipedia contributors record that Despite the Star Wars licence, the title is a turn-based tactics game rather than an action or shooter title, and is intended to be played alone.
  11. The Steam store lists Bit Reactor as developer and Electronic Arts as publisher, with a release date of 27 August 2026. Wikipedia contributors credit both Bit Reactor and Respawn Entertainment as developers, with Electronic Arts as publisher.
  12. The game was built in Unreal Engine 5. Its Steam recommended system requirements include an Intel Core i7-10700K or Ryzen 7 3700X processor, 32 GB of RAM and an RTX 3080 or equivalent GPU.
  13. Setting and story
  14. The game is set during the Clone Wars, in 19 BBY, the era's final year. Players take the role of Tesh Hawks, a former Galactic Republic captain who leads the mercenary squad Zero Company against an emerging galactic threat.
  15. The principal antagonists are the Infinite Coil, a Separatist-aligned cult led by Kundri Fathom and droid general Typhon. According to the publisher's description, the narrative covers events including Order 66 and the reorganisation of the Republic into the Galactic Empire.
  16. Gameplay
  17. Combat is turn-based and shown from a top-down perspective, with the player issuing orders to a squad of characters. Squad members can sustain lasting injuries or be permanently killed, and the story continues regardless.
  18. Enemy placement within missions is procedurally generated, while the levels themselves are designer-built. Between missions the player manages a base of operations called the Den, where they can conduct research, upgrade gear and launch investigations and tactical strikes. Time advances in cycles as missions are completed, with some objectives being time-limited.
  19. Exploration outside of combat is shown from a third-person perspective. Players can build their own astromech droids that support the party and can use explosives. Wikipedia contributors state that at the start of the game, players may customise Hawks' gender, appearance, voice and combat specialisation, then fill the squad with original and custom-made Star Wars characters.
  20. The official gameplay trailer describes the game as a single-player turn-based tactics title set in the twilight of the Clone Wars, in which players command the squad in tactical operations, investigations and other missions through a cinematic original story.
  21. Development
  22. Bit Reactor, founded in 2022, developed the game. According to Wikipedia contributors, the studio's team included many former Firaxis Games staff, including its founder and creative director, Greg Foertsch, who previously served as art director on the modern XCOM games.
  23. Foertsch directed the game, with Caydence Funk as producer. Gordy Haab composed the music.
  24. The development team was divided over the inclusion of permanent death, but accepted it because the team felt that Star Wars is about loss. The Clone Wars setting was chosen because it offered scope for an original story, with the team consulting Star Wars books and Wookieepedia to determine which planets and locations to include. Inspirations cited by the developers include The Clone Wars animated series, Rogue One, Andor and the Western film The Dirty Dozen.
  25. Release
  26. In January 2022, EA announced that Respawn was developing three Star Wars games, including a sequel to Jedi: Fallen Order and Zero Company. The game was formally announced in April 2025 during Star Wars Celebration in Japan.
  27. An official gameplay trailer was published on YouTube by EA Star Wars on 5 June 2026 and announced a release date of 27 August 2026 for PC, PlayStation 5 and Xbox Series X/S. According to EA Star Wars, the trailer had approximately 1.5 million views on YouTube as of 11 September 2026.
  28. The soundtrack's first single, "Zero Company" by Gordy Haab, was released on 25 July 2026, and the full Star Wars Zero Company soundtrack was released on Hollywood Records on 27 August 2026.
  29. Shortly after release, reports stated that Bit Reactor had placed 80% of its developing staff on unpaid furlough.
  30. Reception and sales
  31. Wikipedia contributors record that Metacritic gave the PC version a score of 85/100 as of 31 August 2026, and classified the game's reviews as "generally favourable" as of 26 August 2026. OpenCritic determined that 95% of critics recommended the game as of 5 September 2026.
  32. On Steam, 81% of 14,134 user reviews were positive, classified as "Very Positive" as of 11 September 2026. The Steam version was the platform's best-selling title between 25 August and 1 September 2026.
  33. As of 4 September 2026, the game held the position of 11th-most-downloaded PlayStation 5 title in the United States, Canada and Europe during August 2026. It also reached number 2 on the United Kingdom's physical sales chart for the week ending 29 August 2026.
  34. Technical and store details
  35. Steam classifies the game under the genres Adventure, RPG, Simulation, Sports and Strategy. The Steam version supports 11 languages: English, French, Italian, German, Spanish, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese and Brazilian Portuguese. The game includes 53 Steam Achievements, and a Deluxe Edition is offered on Steam with cosmetic packs and weapon themes.
  36. 2022-01-25: EA announces that Respawn is developing three Star Wars games, including a Jedi: Fallen Order sequel and Zero Company.
  37. 2025-04-19: Zero Company is formally announced during Star Wars Celebration in Japan.
  38. 2026-06-05: EA Star Wars publishes the official gameplay trailer on YouTube, confirming a 27 August 2026 release for PC, PlayStation 5 and Xbox Series X/S.
  39. 2026-07-25: "Zero Company", the first single from the soundtrack by Gordy Haab, is released.
  40. 2026-08-27: Star Wars Zero Company is released; the full soundtrack is released on Hollywood Records the same day.
  41. 2026-08-29: The game debuts at number 2 on the United Kingdom physical sales chart for the week.
  42. 2026-08-31: Metacritic records a score of 85/100 for the PC version.
  43. 2026-08-31: Reports state that Bit Reactor has placed 80% of its developing staff on unpaid furlough.
  44. 2026-09-01: The Steam version is the platform's best-selling title between 25 August and 1 September 2026.
  45. 2026-09-07: Metacritic records a score of 85/100 for the Xbox Series X version.
  46. 2026-09-11: Steam lists 81% positive user reviews from 14,134 reviews (Very Positive), with the store page describing the game as a single-player turn-based tactics title.

Revision history

  1. Version 5 current · imported from the content file by import, 23 October 2026, 15:24 UTC …
  2. Version 4 · imported from the content file by import, 23 October 2026, 15:11 UTC …
  3. Version 3 · imported from the content file by import, 20 October 2026, 19:55 UTC …
  4. Version 2 · imported from the content file by import, 17 September 2026, 11:26 UTC …
  5. Version 1 · imported from the content file by import, 10 September 2026, 21:20 UTC …

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