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EverGamer

Comparing version 1 (31 October 2026, 09:54 UTC, imported from the content file) with version 1 (31 October 2026, 09:54 UTC, imported from the content file).

The text is identical between these two versions; the change was to the references or the provenance, not to what the page says.

  1. Type: Site for free browser games made with coding agents
  2. Address: evergamer.com
  3. Games listed: 15
  4. Posting tiers: Mod, Total Conversion and Standalone
  5. Overview
  6. EverGamer is a website of games made with coding agents, each linked to the classic games that inspired it. Its home page invites people to post a mod, a total conversion or a standalone game, or to ask for a classic to come back. Its privacy page calls it a set of free games that play in the browser. The footer names Claude Code as one such agent, says that games marked Existing Game were made elsewhere and are listed for reference, and says the classics' names belong to their owners, who are not affiliated with the projects.
  7. The site's pages name no company or operator. In a video on the Freedom! YouTube channel, George, who introduces himself as the founder and CEO of Heartbeat and Freedom, lists EverGamer among the products the family has built. The site at heartbeat.games uses the name Heartbeat Games and describes itself as free browser games, naming Heartworld, Munchman and Crafting Table, three of the games also listed on EverGamer. Everything in this article comes from the site's own pages and that video, read on October 31, 2026. No independent review is cited.
  8. EverGamer named among the family's products On the Freedom! channel, the presenter lists EverGamer beside MGN Studios as what the family has for games.
  9. Games
  10. The browse page listed 15 games on October 31, 2026, and can be narrowed by genre and by decade, from the 1970s to the 2020s. A game's page gives its maker, its genre and the classics it was built on, each with a page of its own.
  11. Shattered Crowns · A 1993 fantasy wargame rebuilt from scratch for Linux and the browser, under a working title
  12. Heartworld · A multiplayer 3D voxel sandbox
  13. Kyra Craft · A blocky world that builds itself during exploration
  14. Heart Engine 2: Hearthold · A from-scratch WebGPU engine and MMO demo
  15. Car Clash · Concentric lanes, markers to clear and oncoming red cars
  16. Tectonic · Digging for crystals while the rock above falls
  17. Trapeze · A circus platformer
  18. Neonfall · A neon bullet-heaven roguelite
  19. Last Light 2 · A game in which light is the resource
  20. Embertide · A game in which the player is the last ember
  21. Claude of Duty · A first-person shooter with procedural graphics and sound and no art assets
  22. Heart of Time: Everfall · A first-person party RPG epic
  23. Myth & Magic II · A first-person party RPG in the 1988 tradition
  24. Munchman · A maze game for up to four players
  25. Crafting Table · A 3x3 crafting grid
  26. Heartworld is one shared world to build and mine in, with voice and video chat, and its page names Minecraft (2009) as the inspiration. Heart Engine 2: Hearthold offers the town of Hearthold, quests, shops and a crypt with every player online in one world, inspired by EverQuest (1999). Munchman, inspired by Pac-Man (1980), has its players eat a maze, dodge creatures called Hoonos and then chomp them back.
  27. Kyra Craft, also inspired by Minecraft, has caves, lakes, snowy mountains, monsters, and pets raised from newborn to full grown. It needs a keyboard and mouse and saves its world in the browser.
  28. Not every game is by EverGamer. Claude of Duty, inspired by Call of Duty (2003), is credited as an open-source game by Matt Shumer under the MIT license. Shattered Crowns is credited to LostMystic and is built on Fantasy Empires (1993); it is written in C++ with SDL2 and compiled to the browser.
  29. What may be posted
  30. The site's rules begin from the position that copyright protects a game's expression, meaning its art, sound, code, text and story, and not its ideas or rules. A project is sorted by how much of the original it still holds. A Mod still has original material and may be shown only in videos and pictures. A Standalone has replaced all of it, and the game itself may be posted, played and sold. A Total Conversion is the step between, while the replacement is checked. A guide for makers walks through those stages, with a checklist covering art, sound, code, text, story and files.
  31. Shattered Crowns shows the rule at work: because it still reads the original game's pictures, music and voices, it is listed as a Mod, with videos and pictures and no download. The rules also say that abandonware is not a license, and that a game being out of print lowers the risk without making copies legal. Rights holders have a form for takedown requests, which the site says it honors promptly and without argument. These pages state that they explain how the site works and are not legal advice.
  32. Requests for classics
  33. A page titled "What players are waiting for" is meant to show the classics players most want revived, with what they say they would chip in. When it was read on October 31, 2026, it showed no list, only a button for requesting a revival. The privacy page says a request keeps the requester's email address to confirm the request, and that addresses are never shown on the site or given to makers.
  34. Privacy
  35. The privacy page lists three analytics tools: Stats.he.art, a visit counter it says uses no cookies; Google Analytics; and Microsoft Clarity, which provides heatmaps and session recordings. Visitors in the EU, the EEA, the UK and Switzerland are asked before the last two load, and elsewhere they load at once; the choice is kept for 12 months.

Revision history

  1. Version 2 current · imported from the content file by import, 31 October 2026, 10:01 UTC …
  2. Version 1 · imported from the content file by import, 31 October 2026, 09:54 UTC …

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